Tag Archives: DDI

Digital Squire – For the Digital Player

Knowing that the iplay4e application exists for the iPhone, I started searching for a desktop application for use with the character builder data. A couple Google searches later and I find Asmor.com and his scripts. Originally looking for an app to use with Character Builder save files, I found much more, including an encounter planner, monster builder, and treasure generator. There are a few other tools on the site, but these were the  ones that caught my eye.

I got a chance to look at Digital Squire, a tool for use at the table by players. It allows a player to load their saved character file from the DDI Character Builder and track game information within the application, replacing a printed character sheet. Digital Squire has a built in dice roller, allowing you to do a quick roll, where you can type what you want the app to roll, or you can choose the die icon next to many of your characters stats and it will roll using your character’s modifier. The app also has the ability to track damage, healing, healing surges spent, powers expended, and short and extended rest.

When spending a healing surge it allows you to specify an additional modifier to be added in, easily taking into account any healing kicker from your party’s leader. Power’s that you have expended, automatically refresh after clicking the rest buttons, encounter powers after a short rest and encounter and daily powers after an extended rest.

The feature I found incredibly handy, was the tie in with the DDI Compendium. Once a character is loaded, the Compendium menu at the top allows you to quickly open the Compendium to your character’s class or race. There is an option to have the Compendium info open in an external browser or by default it tries to open the info in a window created by Digital Squire. I could not get the info to display in Digital Squire, but once I set it to open in browser, I was prompted to enter my DDI log-in for the web page and was seeing the entries in no time.

The tie in with the Compendium also works with equipment and powers, allowing you to quickly get the full description for any item, ritual, or power you have. The one thing I wish you could see in the program is your character’s feats, with the ability to look up in the Compendium.

In the Powers screen, you can see all of your powers broken out into At-Will, Encounter, Daily, Utility, and Extended. You can select a power and choose to use it, which brings up a dialog where you can pick what weapon or implement to use with the attack. From there, it will make an attack roll with your modifiers and display the results. The results show a break down of  attack and damage rolls, as well as show any misc. modifiers you may be able to add from class features. For example, I loaded a copy of a rogue for a player from the last DnD game I ran. When using a power it would roll the attack and damage for the standard power, but it would also list +3d8 once a round for sneak attack. I don’t like that it doesn’t roll this damage, I would rather it roll the damage and keep it separate to be added if needed, but it is nice to have these things shown as a reminder.

It will be a while before I get a chance to try this at the table, but I can see this being something I would use. Our current gaming setup involves players from out of state, so our setup includes several players with laptops out at the table. I think having the Character Builder open to make any permanent changes, like xp or new items, and Digital Squire open as my character sheet, I will enjoy not having to shuffle around several pages of character sheets and power cards.

As I look over more of the tools created by Asmor, I may post additional posts if they seem as handy as Digital Squire appears to be.

-Matt

Episode 20 – The Monk

In episode 20 we talk about the Monk Playtest and the recent announcement about DDI subscription changes. All in all we like the new Monk as a Psionic character.  At the end of the episode we talk about Star Trek and what we thought about it, so if you haven’t seen it you can stop there. But if you haven’t seen it, what’s wrong with you? Get out and see it.

This episode runs about 67 minutes.  Send any questions, suggestions, or feedback to podcast@runningdtw.com

Download Episode 20

 
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Playtest: Monk

Those of us with DDI subscriptions got another playtest article the other day, the Monk.  The Monk will be released as part of the Player’s Handbook 3, and in a surprising change (at least for me), will not be part of the Ki power referenced in the first Player’s Handbook.

Instead, the Monk has become a Psionic character, a striker no less. My first thoughts were something along the lines of “Really?”, but once I thought about it more it started making sense.  To me the Monk was always about obtaining perfection in mind, body, and soul, which seems like a perfect fit for the Psionic power source.

Then I went through and read the Design and Development article about the creation of the Monk. It talked about how they thought the Ki power source seemed to be getting thin. They didn’t want to just dump all of the Asian themed classes into it, just to fill it out. As Jason put it, “We don’t need the Asian power source.”

We will talk more about some of the mechanics and powers of the Monk in our next episode of the podcast.

If you have a DDI subscription and haven’t looked at the Monk playtest yet, I would definitely check it out.

-Matt

Episode 15 – DDI Character Builder

Welcome to episode 15, where we talk about the release of the Dungeons and Dragons Character Builder.

We go over our weeks and talk about the recent BSG episode. I talk about our up coming LAN party and how I have been playing some FPS games for the first time in a long time.

We start in on our main topic, the Character Builder. We go over our first impressions and do a walk through of creating a character.

Check out the demo for the Character Builder here.

This episode runs 72 minutes. Leave a comment below or visit the forums if you want to talk about the episode. Send any emails to podcast@runningdtw.com.

Download Episode 15

 
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DDI Character Builder update fix (maybe)

The reason I said (maybe) is because this may not work for everyone but it worked for me. Before installing the latest version of the Character Builder you should give this little tip a try, regardless of if you’re installing it for the first time or for the fifth time.

Do a search for “ddi” and delete those files, simple as that.

The character builder will toss files not just into the Wizards of the Coast main program folder, but also make folders in your “My Documents” and “My Pictures” folders as well. Uninstalling will get rid of the main Wizards of the Coast folder but the two DDI folders in your “my documents” and “my pictures” area will remain intact. From what I can tell if these folders stick around it’ll cause the character builder to grab it’s head and scream and cry a lot. If you just uninstalled the beta and find yourself not able to update, it’s probably due to some beta files left over in these folders.

I’ve got mine fully up and running now and I wish you all the luck, let me know how it goes for you all.

-Jason-

Character Builder, Jason’s experience

With Matt having pointed out that the fully unlocked character builder is out now for subscribers, I felt like I needed to point out that it is also buggy as hell. 

First upon downloading the file to download the actual setup file it told me that I did not have the downloaded file that my downloaded file downloaded in order to setup the actual program, which was odd since I was staring straight at it. I go to re-run the downloaded programs download program and then it works fine, not sure why it did this time but thats cool. 

After installing it tells me there is an update for it, umm… okay? I go to get the update and the updater screams and cries at me, insisting there was an error of sorts, then it crashes, but not fully. I close out and start it up again for it to do the exact same thing. I go and delete everything thinking maybe I just had a weird install, so I uninstall and do it all over again… and it all happens again.

As of right now even though the character builder is telling me there’s an update, it also won’t let me get it. 

So far I haven’t noticed anything major when actually using the program and am glad to see it out now. Personally this thing is going to be a friggin time saver.

-Jason-

Episode 8 – Playtest Classes

In Episode 8, our topic of discussion are several of the new classes. Specifically the three newest ones out there: Swordmage, Artificer, and Barbarian.

We start out talking about the 4th season of Battlestar Galactica, where Jason gets on the subject of the anatomy of male Cylons…  We also talk about some recent video game releases including Fable 2 and Saints Row 2.

On topic we start out talking about the Swordmage from the Forgotten Realms Player’s Guide. We briefly cover this new Defender from the Arcane power source.

Next up we talk about the Artificer playtest article from the July issue of Dragon magazine. We talk about our experiences with the Artificer from 3rd edition and our impressions of how the class is looking for 4th edition as a Leader from the Arcane power source.

Last, we look at the Barbarian play test from the October issue of Dragon magazine. This Striker from the new Primal power source has both Jason and myself wanting to roll one up to test out.

This episode comes in at about an hour. To discuss this episode or anything else, head to the forums or email us at podcast@runningdtw.com

Download Episode 8

 
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Episode 7 – Warforged and Gnolls

Welcome to Episode 7, where we talk about the two races that WOTC has expanded upon through articles in Dragon Magazine.  We go a little long and decide to put off the Playtest Articles till next week.

Banter Items:
Battlestar Galactica
Least I Could Do Link
M. Night Shyamalan and his movies
Caprica TV series

Main Topics:
We talk about the Warforged and the Gnoll articles released in Dragon magazine. We discuss the expanded info about the races culture. We also go over the revised racial powers, new racial feats, and paragon paths for these races.

When talking about Gnolls, we compare them to Reavers from Firefly

Jason talks a bit about Forgotten Realms. I jump in about some of what I have heard about Forgotten Realms, as well as what I have heard about what is planned for Eberron.

We also breifly mention the Genasi and the Drow (just another elf).

This episode comes in at about an hour. To discuss this episode or anything else, head to the forums or email us at podcast@runningdtw.com

Download Episode 7

-Matt

 
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Episode 6 – D&D Insider

This week Jason’s back and we talk about WOTC’s D&D Insider. We go over what they currently have up and going and what they plan on having.

Current:
Dungeon and Dragon Magazines
The Rules Compendium
Bonus Tools: Ability Generator and Encounter Builder

Future:
Character Builder
Character Visualizer
Dungeon Mapper
Virtual Game Table

Here is the picture of the shifter in Speed Racer, Jason was talking about.

This episode runs a little over an hour. To discuss this episode or anything else, head to the forums or email us at podcast@runningdtw.com

Download Episode 6

-Matt

 
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