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	<title>Comments on: A question!</title>
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	<description>Diagonally Through the Woods: A podcast about tabletop RPGs and other geeky rants.</description>
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		<title>By: Marasmusine</title>
		<link>http://www.runningdtw.com/2009/12/a-question/comment-page-1/#comment-1032</link>
		<dc:creator>Marasmusine</dc:creator>
		<pubDate>Sun, 27 Dec 2009 21:47:49 +0000</pubDate>
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		<description>Thanks, I&#039;ll be sure to give them a listen!</description>
		<content:encoded><![CDATA[<p>Thanks, I&#8217;ll be sure to give them a listen!</p>
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		<title>By: Jason</title>
		<link>http://www.runningdtw.com/2009/12/a-question/comment-page-1/#comment-1030</link>
		<dc:creator>Jason</dc:creator>
		<pubDate>Mon, 21 Dec 2009 08:38:34 +0000</pubDate>
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		<description>Maramusine, thanks for tossing that out. We have taken note!

If you are looking for actual play and character generation (during the actual play) of tabletop games, I suggest http://www.thewalkingeye.com/ some local podcasting buddies of ours. They cover indie games, so if you want D&amp;D AP, then you&#039;re out of luck from them.</description>
		<content:encoded><![CDATA[<p>Maramusine, thanks for tossing that out. We have taken note!</p>
<p>If you are looking for actual play and character generation (during the actual play) of tabletop games, I suggest <a href="http://www.thewalkingeye.com/" rel="nofollow">http://www.thewalkingeye.com/</a> some local podcasting buddies of ours. They cover indie games, so if you want D&#038;D AP, then you&#8217;re out of luck from them.</p>
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		<title>By: Marasmusine</title>
		<link>http://www.runningdtw.com/2009/12/a-question/comment-page-1/#comment-1029</link>
		<dc:creator>Marasmusine</dc:creator>
		<pubDate>Fri, 18 Dec 2009 11:25:21 +0000</pubDate>
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		<description>Hey guys, personally I like listening to things like anecdotes about old gaming sessions, actual gaming sessions, and character generation.</description>
		<content:encoded><![CDATA[<p>Hey guys, personally I like listening to things like anecdotes about old gaming sessions, actual gaming sessions, and character generation.</p>
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