<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"
	>
<channel>
	<title>Comments on: Episode 26 &#8211; This is how we do it</title>
	<atom:link href="http://www.runningdtw.com/2009/10/episode-26-this-is-how-we-do-it/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.runningdtw.com/2009/10/episode-26-this-is-how-we-do-it/</link>
	<description>Diagonally Through the Woods: A podcast about tabletop RPGs and other geeky rants.</description>
	<lastBuildDate>Mon, 19 Jul 2010 22:15:43 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.0.1</generator>
	<item>
		<title>By: Kevin Weiser</title>
		<link>http://www.runningdtw.com/2009/10/episode-26-this-is-how-we-do-it/comment-page-1/#comment-1012</link>
		<dc:creator>Kevin Weiser</dc:creator>
		<pubDate>Fri, 30 Oct 2009 16:55:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.runningdtw.com/?p=167#comment-1012</guid>
		<description>Eight is too goddamn many. It sounds like you guys have PLENTY of players, some of which aren&#039;t even in any games right now. Split that shit up! I&#039;d recommend 5 players in one and 4 players in another. The 5 players do D&amp;D or M&amp;M or something traditional, and the 4 players do Mouse Guard or Burning Wheel or something. Maybe Dogs? Play short-ish campaigns, 4-6 months at a time maybe, and switch it around after each campaign to keep things fresh.

EIGHT IS TOO MANY!

Also, I think you&#039;re (whoever said it, you bastards didn&#039;t introduce yourselves) right about challenge in 4E. For us, the first fight, sometimes even the second fight, wasn&#039;t the fun one. It was the 3rd, 4th, and 5th fight, when Dailies had been used and healing surges were getting low, THATS when things got interesting. And that&#039;s how the game&#039;s designed to be played. They deliberately set it up so that it&#039;s not &quot;ok, we&#039;ve moved 1 room, lets rest for 8 hours now&quot; anymore. We really enjoyed seeing how far we could push things between rests, how thing our resources could be stretched.

Wanna see if your character is a badass? So what if he kills some dudes when he&#039;s fresh. Survive a boss fight after 5 fights before that. THEN you&#039;re a badass.

Kevin

P.S. EIGHT IS TOO MANY.</description>
		<content:encoded><![CDATA[<p>Eight is too goddamn many. It sounds like you guys have PLENTY of players, some of which aren&#8217;t even in any games right now. Split that shit up! I&#8217;d recommend 5 players in one and 4 players in another. The 5 players do D&amp;D or M&amp;M or something traditional, and the 4 players do Mouse Guard or Burning Wheel or something. Maybe Dogs? Play short-ish campaigns, 4-6 months at a time maybe, and switch it around after each campaign to keep things fresh.</p>
<p>EIGHT IS TOO MANY!</p>
<p>Also, I think you&#8217;re (whoever said it, you bastards didn&#8217;t introduce yourselves) right about challenge in 4E. For us, the first fight, sometimes even the second fight, wasn&#8217;t the fun one. It was the 3rd, 4th, and 5th fight, when Dailies had been used and healing surges were getting low, THATS when things got interesting. And that&#8217;s how the game&#8217;s designed to be played. They deliberately set it up so that it&#8217;s not &#8220;ok, we&#8217;ve moved 1 room, lets rest for 8 hours now&#8221; anymore. We really enjoyed seeing how far we could push things between rests, how thing our resources could be stretched.</p>
<p>Wanna see if your character is a badass? So what if he kills some dudes when he&#8217;s fresh. Survive a boss fight after 5 fights before that. THEN you&#8217;re a badass.</p>
<p>Kevin</p>
<p>P.S. EIGHT IS TOO MANY.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Andrew</title>
		<link>http://www.runningdtw.com/2009/10/episode-26-this-is-how-we-do-it/comment-page-1/#comment-1004</link>
		<dc:creator>Andrew</dc:creator>
		<pubDate>Thu, 29 Oct 2009 16:29:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.runningdtw.com/?p=167#comment-1004</guid>
		<description>Wow, my first thought was &quot;Jason left in the &#039;Figure out a topic&#039; part of the night&quot;  But it just kept on going.  All in all it was good, yeah a train wreck but good discussion.  I for see topics coming out of this in a more structured format.</description>
		<content:encoded><![CDATA[<p>Wow, my first thought was &#8220;Jason left in the &#8216;Figure out a topic&#8217; part of the night&#8221;  But it just kept on going.  All in all it was good, yeah a train wreck but good discussion.  I for see topics coming out of this in a more structured format.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
